Evolve Beauty

art, aesthetics, collaboration, evolution

17 October 2007

Triggers

Triggers determine behavior (specifically which action blocks to perform):

T[ (SW * C) + ((TR / 10) * TW) > TT ] --> AB

SW - sensory weight (integer)
C - condition (1 or 0)
TR / 10 - trigger rate (# triggers over last 10 cycles)
TW - trend weight (integer)
TT - trigger threshold
AB - action block

Current conditions and past trigger firings influence further firings, which dictate behavior.

For example:

T[ (10 * SEE_RED) + ((0/10) * 100) > 5 ] --> AB

If seeing red (and any red seen in last ten cycles), perform subsequent action block.

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